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Marvel’s Spider-Man Remastered PC – Graphics Cards and Processors Performance Test. What are the hardware requirements?

Marvel's Spider-Man Remastered PC - Graphics Cards and Processors Performance Test.  What are the hardware requirements?

Marvel’s Spider-Man turned out to be one of the biggest hits of the SONY PlayStation 4 console, which cemented this console’s position and achieved solid sales thanks to the exclusivity and popularity of the spider. PC owners will now be able to check out the Remastered version, which offers better images, including ray tracing and NVIDIA DLSS technology. Could the production that takes nearly four years after a face-lift be satisfactory? What hardware requirements will Marvel’s Spider-Man Remastered PC have? Thanks to extensive performance testing of graphics cards and processors, you’ll learn all about the technical layer and visual quality before the official premiere.

Author: Sebastian Oktaba

Marvel’s Spider-Man Remastered PC is a third-person arcade game set in an open world, allowing you to explore New York without any limitations in Spider-Man’s trappings. studio production Insomniac GamesThrough the popular Ratchet & Clank, Spyro, Resistance and Sunset Overdrive series, we were primarily pleased with the freedom of movement, grace of the main character, and amazing missions. In terms of using the environment for crazy acrobatics, the title is a bit like oblivion PrototypeWhile the battles are inspired by the series Batman Arkham. Marvel’s Spider-Man Remastered premiere is a treat for fans of the hero-neighborhood, because the last production with Spider-Man debuted on the tin in 2014. SONY, by launching the diversion to PC, which was originally released in 2018, is hoping Most likely to shoot the audience Spider-Man from Marvel 2Which should be available on PlayStation 5 in 2023.

What are the hardware requirements for Marvel’s Spider-Man Remastered PC? Does enabling ray tracing significantly degrade performance? How many frames per second can you get after activating NVIDIA DLSS technology?

Marvel's Spider-Man Remastered PC - Graphics Cards and Processors Performance Test.  What are the hardware requirements? [nc1]

The manufacturer described the hardware requirements of Marvel’s Spider-Man Remastered PC in great detail, noting five different setup configurations. The weakest set should have an Intel Core i3-4160 processor and a GeForce GTX 950 graphics card, but then you have to settle for a resolution of 1280 x 720, the lowest settings and only 30 frames per second. After all, for average details, a Radeon RX 580 or GeForce GTX 1060 processor with a Core i5-45670 / Ryzen 5 1600 processor should suffice. ribbon. Finally, with ultra-high 4K, you need a GeForce RTX 3070 / Radeon RX 680 XT as well as a six-core processor. The inclusion of ray tracing increases the requirements for graphics systems, as well as deepening the mismatch between AMD and NVIDIA, because the manufacturer is referring to the Radeon RX 6900 XT / RX 6950 XT as a replacement for the GeForce RTX 3070 / RTX 3080.

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minimum Average very high high RT RT is very high
performance 30 frames per second 60 frames per second 60 frames per second 60 frames per second 60 frames per second
the decision 1280 x 720 1920 x 1080 3840×2160 2560 x 1440 3840×2160
Settings too low Average very high high very high
AMD card RX 580 RX 6800 XT RX 6900 XT RX 6950 XT
NVIDIA card GTX 950 GTX 1060 . Card RTX 3070 RTX 3070 RTX 3080
AMD processor Ryzen 5 1600 Ryzen 5 3600 Ryzen 7 3700X Ryzen 9 5900X
Intel processor Core i3-4160 Core i5-4670 Core i5-11400 Core i5-11600K Core i7-12700K
memory 8 GB 16 GB 16 GB 16 GB 32 GB
Transporter 75 GB 75 GB 75 GB 75 GB 75 GB
System Windows 10 Windows 10 Windows 10 Windows 10 Windows 10

KFA2 GeForce RTX 3090 Ti EX Gamer – Graphics Card Performance Tests. Space equipment for space money

Marvel’s Spider-Man Remastered PC is based on Insomniac’s proprietary engine, which was previously used in Sunset Overdrive and Ratchet & Clank, so it still remembers 2016. The updated version available on PC supports NVIDIA DLSS, Ultra Wide Screens, DLAA Smoothing, Unlimited Frames per second. Recent updates also introduce FSR 2.0, albeit in an initial phase that requires patches. From a purely technical point of view, the most important thing is attendance ray tracing Focuses on reflections, which should be very noticeable in the case of a city full of glass skyscrapers. Then ray tracing replaces the reflections of the screen area. NVIDIA DLSS 2.x (at least for GeForce RTX owners) will be the cure for the performance drop, because the developer made several significant improvements to the effectiveness of this technology shortly before the premiere. So let’s go to town…

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